Author Archives: jaquadro

About jaquadro

I am a full time software developer and part time game and game tooling developer.

Bringing your XNA WinForms Controls to MonoGame + OpenGL

If you’ve been embedding XNA into your WinForms-based applications for games or editors, you probably built your solution off of the WinForms Series 1: Graphics Device code sample on MSDN. ¬†This solution implemented a GraphicsDeviceControl that could essentially embed the … Continue reading

Posted in Tutorials | Tagged , , | 28 Comments

Out of the Water

Every once in a while I’ll think of something and say to myself “that would be interesting to talk about”, but I’ve never bothered to set up the infrastructure. ¬†Clearly, I’ve finally done something about that. I spend a lot … Continue reading

Posted in Uncategorized | 2 Comments