Every once in a while I’ll think of something and say to myself “that would be interesting to talk about”, but I’ve never bothered to set up the infrastructure. Clearly, I’ve finally done something about that.
I spend a lot of time doing software development Outside of my day job, most of that development is devoted to games and game-related things, like tooling and support libraries. This blog will mainly be devoted to those topics. You might be able to expect topics on C# and .NET, XNA, MonoGame, Unity, past games and current game development, or just stuff related to games in general.